Ossians
Gifted — Sorcerer
Mediumship · Necromancy · Necronics
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Overview
Ossians are masters of death, the dead, and the technology of death. Their three areas of practice are Mediumship (communication with and management of spirits), Necromancy (command of the dead and death energy), and Necronics (electronic-technological interface with ghostly bioelectricity). Ossians carry the weight of their practice visibly — every use of Necromancy costs them physically, and their relationship with the dead is more intimate than any other School's.
Starting Attribute Priority
| Category | Priority | Starting Points |
|---|---|---|
| Mental | Primary | 7 points |
| Social | Secondary | 5 points |
| Physical | Tertiary | 3 points |
School Abilities
●○○○○ Level 1 (No Gnosis) — Perceive the Dead: see and hear all Ghosts and Wraiths present, understanding their state and purpose. Roll Perception + Occult (diff 5). Requires a personal bone instrument.
●●○○○ Level 2 (No Gnosis) — Speak with Dead: two-way communication with a specific spirit, who may refuse but not ignore entirely. Roll Charisma + Occult (diff 6). 1 Bashing damage from the emotional toll.
●●●○○ Level 3 (1 Gnosis) — Necronic Scan: use electronics to detect and map spiritual activity in a location. Roll Intelligence + Technology (diff 7). Physical contact during the scan risks 1 Aggravated from bioelectric feedback.
●●●●○ Level 4 (2 Gnosis) — Command the Dead: issue an instruction a spirit must obey for a scene, if it fails to resist. Roll Willpower vs. Willpower (diff 8). 2 Bashing damage from the command toll.
●●●●● Level 5 (3 Gnosis) — Necronic Severance: permanently sever a ghost's tie to a location or person. Roll Intelligence + Technology or Willpower (diff 9). 3 Bashing damage; the freed entity's fate is Storyteller-determined.
See also: Gifted overview · Character Creation Guide