Song of the Dancing Dragon
Hellion Dharma Path
Those Who Seek Enlightenment by Imitating the Living
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Who They Are
Dancing Dragons are dead things in love with being alive. They consume experience with a Hunger that goes beyond metaphor — eating, drinking, fighting, creating, destroying, and connecting with an intensity that makes other Hellions uncomfortable and other supernaturals quietly envious. In their first lives, many denied themselves, whatever the reason. Death and return burned that out of them completely. They came back for the things they never allowed themselves to have, and they are not subtle about the pursuit. Beneath the celebration, the Hunger is never fully satisfied — the joy always chasing something it cannot quite catch. The Dancing Dragon knows this, and keeps dancing anyway. The alternative is admitting death won.
The Tenets of Life
Attune yourself to life in all its forms · Do not shut out passion — experience it, learn from it, help others do the same · Use your power purposefully · Help all living things thrive; release what is genuinely dying beyond saving · Half-life is an abomination — be as alive as you can possibly be · Greet the world's renewal daily · Laugh often · Protect the spirits.
Starting Attribute Priorities
| Category | Priority | Starting Points |
|---|---|---|
| Physical | Primary | 7 points |
| Social | Secondary | 5 points |
| Mental | Tertiary | 3 points |
Starting Essence Balance
Yang-aspected — life force, passion, active engagement. 7 Yang / 3 Yin.
Dharma Disciplines
| Discipline | Level 1 Effect |
|---|---|
| Flesh Shintai ● | Living Skin — spend 1 Yang Essence for a complete living body (warm skin, heartbeat, breath) for one scene, passing casual supernatural scrutiny. Sunlight does not harm them while active. |
| Yang Prana ● | Vital Surge — spend 1 Yang Essence to add 2 dice to any Physical roll, declarable after seeing the pool. Once per scene at this level. |
| Shapeshifting ● | Subtle Shift — minor physical alterations (hair, facial structure, apparent age up to a decade) at will, no cost. Major changes cost 1 Yang Essence + a minute of concentration. |
Suggested Starting Abilities
| Talents | Athletics 2, Expression 2, Empathy 1, Streetwise 1 |
| Skills | Performance 2, Martial Arts 2, Stealth 1 |
| Knowledges | Occult 1, Medicine 1, Street Lore 1 |
Heaven's Mandate & Dharmic Weakness
| Heaven's Mandate: The Living Dead | Dharmic Weakness: The Insatiable |
|---|---|
| +1 die to Social rolls and +1 die to resist Shadow influence while actively engaged with lived experience, real connection, and creation. Lost if retreating into passivity for more than a week of game time. | A Self-Control roll (diff 6) is needed to decline a genuinely novel or intensely stimulating experience; -1 die on Mental rolls requiring patience or suppressed impulse. |
Quick Reference
| Nicknames | Laughing Rainbows, Dancing Dragons |
| Essence Aspected | Yang (7 Yang / 3 Yin starting) |
| Disciplines | Flesh Shintai, Yang Prana, Shapeshifting |
| Mandate | The Living Dead |
| Dharmic Weakness | The Insatiable |
| Sunlight | Immune while Flesh Shintai is active |
| Willpower (base) | Equal to Courage at creation |
See also: Hellion overview · Character Creation Guide